
Raichu Alola#026 /
Electric ·
This chart shows the strength of the psychic type against every type combination. The fraction of damage a psychic type move will deal is shown - ½ means 50% damage (not very effective), 2 means 200% (super-effective) and so on.
Generation 3 |
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Generation 4 |
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Generation 5 |
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Generation 6 |
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Generation 7 |
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Name | Type | Cat. | Power | Acc | PP | Effect | Prob (%) |
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Agility | PSYCHIC | ![]() | - | - | 30 | Raises the user's Speed by two stages. | - |
Ally Switch | PSYCHIC | ![]() | - | - | 15 | User switches places with the friendly Pokémon opposite it. | - |
Amnesia | PSYCHIC | ![]() | - | - | 20 | Raises the user's Special Defense by two stages. | - |
Barrier | PSYCHIC | ![]() | - | - | 20 | Raises the user's Defense by two stages. | - |
Calm Mind | PSYCHIC | ![]() | - | - | 20 | Raises the user's Special Attack and Special Defense by one stage. | - |
Confusion | PSYCHIC | ![]() | 50 | 100 | 25 | Has a 10% chance to confuse the target. | 10 |
Cosmic Power | PSYCHIC | ![]() | - | - | 20 | Raises the user's Defense and Special Defense by one stage. | - |
Dream Eater | PSYCHIC | ![]() | 100 | 100 | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | - |
Extrasensory | PSYCHIC | ![]() | 80 | 100 | 20 | Has a 10% chance to make the target flinch. | 10 |
Future Sight | PSYCHIC | ![]() | 120 | 100 | 10 | Hits the target two turns later. | - |
Genesis Supernova | PSYCHIC | ![]() | 185 | - | 1 | Changes the terrain to Psychic Terrain after inflicting damage. | - |
Glitzy Glow | PSYCHIC | ![]() | 80 | 95 | 15 | Inflicts regular damage with no additional effect. | - |
Gravity | PSYCHIC | ![]() | - | - | 5 | Disables moves and immunities that involve flying or levitating for five turns. | - |
Guard Split | PSYCHIC | ![]() | - | - | 10 | Averages Defense and Special Defense with the target. | - |
Guard Swap | PSYCHIC | ![]() | - | - | 10 | User swaps Defense and Special Defense changes with the target. | - |
Heal Block | PSYCHIC | ![]() | - | 100 | 15 | Prevents target from restoring its HP for five turns. | - |
Heal Pulse | PSYCHIC | ![]() | - | - | 10 | Heals the target for half its max HP. | - |
Healing Wish | PSYCHIC | ![]() | - | - | 10 | User faints. Its replacement has its HP fully restored and any major status effect removed. | - |
Heart Stamp | PSYCHIC | ![]() | 60 | 100 | 25 | Has a 30% chance to make the target flinch. | 30 |
Heart Swap | PSYCHIC | ![]() | - | - | 10 | User and target swap stat changes. | - |
Hyperspace Hole | PSYCHIC | ![]() | 80 | - | 5 | Ignores and destroys protection effects. | - |
Hypnosis | PSYCHIC | ![]() | - | 60 | 20 | Puts the target to sleep. | - |
Imprison | PSYCHIC | ![]() | - | - | 10 | Prevents the target from using any moves that the user also knows. | - |
Instruct | PSYCHIC | ![]() | - | - | 15 | Forces the target to repeat its last used move. | - |
Kinesis | PSYCHIC | ![]() | - | 80 | 15 | Lowers the target's accuracy by one stage. | - |