
Fighting (type)
Dual type attack pros & cons
This chart shows the strength of the fighting type against every type combination. The fraction of damage a fighting type move will deal is shown - ½ means 50% damage (not very effective), 2 means 200% (super-effective) and so on.
NOR
FIR
WAT
ELE
GRA
ICE
FIG
POI
GRO
FLY
PSY
BUG
ROC
GHO
DRA
DAR
STE
FAI
NORMAL
2
2
2
2
4
2
2
4
0
2
4
4
FIRE
2
2
½
½
½
½
2
0
2
2
½
WATER
2
2
½
½
½
½
2
0
2
2
½
ELECTRIC
2
2
½
½
½
½
2
0
2
2
½
GRASS
2
2
½
½
½
½
2
0
2
2
½
ICE
4
2
2
2
2
2
2
4
0
2
4
4
FIGHTING
2
2
½
½
½
½
2
0
2
2
½
POISON
½
½
½
½
½
½
¼
¼
¼
0
½
¼
GROUND
2
2
½
½
½
½
2
0
2
2
½
FLYING
½
½
½
½
½
¼
½
¼
¼
0
½
¼
PSYCHIC
½
½
½
½
½
¼
½
¼
¼
0
½
¼
BUG
½
½
½
½
½
¼
½
¼
¼
0
½
¼
ROCK
4
2
2
2
2
4
2
2
0
2
4
4
GHOST
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
DRAGON
2
2
½
½
½
½
2
0
2
2
½
DARK
4
2
2
2
2
4
2
2
4
0
2
4
STEEL
4
2
2
2
2
4
2
2
4
0
2
4
FAIRY
½
½
½
½
½
¼
½
¼
¼
¼
0
½
Fighting Pokémon stat averages
Fighting Pokémon
Fighting type moves
Loading movesFighting Type Sprites
Generation 3 |
---|
Generation 4 |
---|
Generation 5 |
---|
Generation 6 |
---|
Generation 7 |
---|