
Sandshrew Alola#027 /
Ice ·
This chart shows the strength of the steel type against every type combination. The fraction of damage a steel type move will deal is shown - ½ means 50% damage (not very effective), 2 means 200% (super-effective) and so on.
Generation 3 |
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Generation 4 |
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Generation 5 |
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Generation 6 |
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Generation 7 |
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Name | Type | Cat. | Power | Acc | PP | Effect | Prob (%) |
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Anchor Shot | STEEL | ![]() | 80 | 100 | 20 | Traps the target. | - |
Autotomize | STEEL | ![]() | - | - | 15 | Raises the user's Speed by two stages and halves the user's weight. | - |
Bullet Punch | STEEL | ![]() | 40 | 100 | 30 | Inflicts regular damage with no additional effect. | - |
Corkscrew Crash Physical | STEEL | ![]() | - | - | 1 | Inflicts regular damage with no additional effect. | - |
Corkscrew Crash Special | STEEL | ![]() | - | - | 1 | Inflicts regular damage with no additional effect. | - |
Doom Desire | STEEL | ![]() | 140 | 100 | 5 | Hits the target two turns later. | - |
Double Iron Bash | STEEL | ![]() | 60 | 100 | 5 | Hits twice in one turn. | 30 |
Flash Cannon | STEEL | ![]() | 80 | 100 | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | 10 |
Gear Grind | STEEL | ![]() | 50 | 85 | 15 | Hits twice in one turn. | - |
Gear Up | STEEL | ![]() | - | - | 20 | Raises the Attack and Special Attack of all friendly Pokémon with plus or minus by one stage. | - |
Gyro Ball | STEEL | ![]() | - | 100 | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | - |
Heavy Slam | STEEL | ![]() | - | 100 | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | - |
Iron Defense | STEEL | ![]() | - | - | 15 | Raises the user's Defense by two stages. | - |
Iron Head | STEEL | ![]() | 80 | 100 | 15 | Has a 30% chance to make the target flinch. | 30 |
Iron Tail | STEEL | ![]() | 100 | 75 | 15 | Has a 30% chance to lower the target's Defense by one stage. | 30 |
Kings Shield | STEEL | ![]() | - | - | 10 | Blocks damaging attacks and lowers attacking Pokémon's Attack by two stages on contact. Switches Aegislash to Shield Forme. | - |
Magnet Bomb | STEEL | ![]() | 60 | ∞ | 20 | Never misses. | - |
Metal Burst | STEEL | ![]() | - | 100 | 10 | Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. | - |
Metal Claw | STEEL | ![]() | 50 | 95 | 35 | Has a 10% chance to raise the user's Attack by one stage. | 10 |
Metal Sound | STEEL | ![]() | - | 85 | 40 | Lowers the target's Special Defense by two stages. | - |
Meteor Mash | STEEL | ![]() | 90 | 90 | 10 | Has a 20% chance to raise the user's Attack by one stage. | 20 |
Mirror Shot | STEEL | ![]() | 65 | 85 | 10 | Has a 30% chance to lower the target's accuracy by one stage. | 30 |
Searing Sunraze Smash | STEEL | ![]() | 200 | - | 1 | Cannot be disrupted by abilities. | - |
Shift Gear | STEEL | ![]() | - | - | 10 | Raises the user's Attack by one stage and its Speed by two stages. | - |
Smart Strike | STEEL | ![]() | 70 | ∞ | 10 | Never misses. | - |