Type | PSYCHIC |
---|---|
Category | ![]() |
Power | — |
Accuracy | — |
PP | 20 (max. 32) |
Introduced | Generation 1 |
Raises the user's Defense by two stages.
Targets the user.
English | Barrier |
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Japanese | バリアー |
German | Barriere |
French | Bouclier |
Italian | Barriera |
Spanish | Barrera |
Korean | 배리어 |
Chinese (Simplified) | 屏障 |
Chinese (Traditional) | 屏障 |
| Sharply increases user's DEFENSE. |
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| Creates a barrier that sharply raises DEFENSE. |
| The user creates a sturdy wall that sharply raises its DEFENSE stat. |
| The user throws up a sturdy wall that sharply raises its Defense stat. |
| The user throws up a sturdy wall that sharply raises its Defense stat. |
| The user throws up a sturdy wall that sharply raises its Defense stat. |
| The user throws up a sturdy wall that sharply raises its Defense stat. |
Condition | Cool |
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Appeal | |
Jam | |
Details | Prevents jamming for the rest of this turn. |