Type | PSYCHIC |
---|---|
Category | ![]() |
Power | — |
Accuracy | 100 |
PP | 15 (max. 24) |
Introduced | Generation 4 |
For the next five turns, the target may not use any moves that only restore HP, and move effects that heal the target are disabled. Moves that steal HP may still be used, but will only inflict damage and not heal the target.
Targets all adjacent foes.
English | Heal Block |
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Japanese | かいふくふうじ |
German | Heilblockade |
French | Anti-Soin |
Italian | Anticura |
Spanish | Anticura |
Korean | 회복봉인 |
Chinese (Simplified) | 回复封锁 |
Chinese (Traditional) | 回復封鎖 |
| The user prevents the foe from using any HP-recovery moves for five turns. |
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| For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |
| For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |
| For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |