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National no. | 183 |
---|---|
Type | |
Species | Aqua Mouse Pokémon |
Height | 0.40 m |
Weight | 8.50 kg |
Colour | Blue |
Shape | Upright |
Abilities |
|
Regions | 130 (Gold/Silver/Crystal) 055 (Ruby/Sapphire/Emerald) 125 (Diamond/Pearl) 125 (Platinum) 132 (HeartGold/SoulSilver) 031 (Black 2/White 2) 042 (X/Y - Central Kalos) 056 (Omega Ruby/Alpha Sapphire) |
HP | 70 | 250 | 344 | |
---|---|---|---|---|
Attack | 20 | 40 | 152 | |
Defence | 50 | 94 | 218 | |
Sp. Atk | 20 | 40 | 152 | |
Sp. Def | 50 | 94 | 218 | |
Speed | 40 | 76 | 196 | |
Total | 250 | Min | Max |
| The tip of its tail, which con tains oil that is lighter than wa ter, lets it swim without drowning. |
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| The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current. |
| The fur on its body naturally repels water. It can stay dry, even when it plays in the water. |
| MARILL’s oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water’s surface, it’s a sure indication that this POKéMON is diving beneath the water to feed on aquatic plants. |
| When fishing for food at the edge of a fast-running stream, MARILL wraps its tail around the trunk of a tree. This POKéMON’s tail is flexible and configured to stretch. |
| Its body is covered with water-repellent fur. Because of the fur, it can swim through water at high speed without being slowed by the water’s resistance. |
| The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current. |
| The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning. |
| Using its tail as a float, it dives underwater. It likes eating plants that grow on river bottoms. |
| The tip of its tail is filled with oil that is lighter than water, so it acts as a float. |
| The oil-filled end of its tail floats on water. It keeps MARILL from drowning even in a strong current. |
| The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning. |
| The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current. |
| The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current. |
| The oil-filled tail functions as a buoy, so it’s fine even in rivers with strong currents. |
| The fur on its body naturally repels water. It can stay dry, even when it plays in the water. |
| The tip of its tail is filled with oil that is lighter than water, so it acts as a float. |
| Marill’s oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water’s surface, it’s a sure indication that this Pokémon is diving beneath the water to feed on aquatic plants. |
| When fishing for food at the edge of a fast-running stream, Marill wraps its tail around the trunk of a tree. This Pokémon’s tail is flexible and configured to stretch. |
English | Marill |
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Japanese | マリル |
German | Marill |
French | Marill |
Italian | Marill |
Spanish | Marill |
Korean | 마릴 |
Chinese (Simplified) | 玛力露 |
Chinese (Traditional) | 瑪力露 |
English | Aqua Mouse Pokémon |
---|---|
Japanese | みずねずみポケモン |
German | Aquamaus-Pokémon |
French | Pokémon Aquasouris |
Italian | Pokémon Acquatopo |
Spanish | Pokémon Ratón Agua |
Korean | 물쥐포켓몬 |
Chinese (Simplified) | 水鼠宝可梦 |
Chinese (Traditional) | 水鼠寶可夢 |
Lv. | Name | Type | Cat. | Power | Acc |
---|---|---|---|---|---|
1 | Tackle | NORMAL | ![]() | 40 | 100 |
1 | Water Gun | WATER | ![]() | 40 | 100 |
2 | Tail Whip | NORMAL | ![]() | - | 100 |
5 | Water Sport | WATER | ![]() | - | - |
7 | Bubble | WATER | ![]() | 40 | 100 |
10 | Defense Curl | NORMAL | ![]() | - | - |
10 | Rollout | ROCK | ![]() | 30 | 90 |
13 | Bubble Beam | WATER | ![]() | 65 | 100 |
16 | Helping Hand | NORMAL | ![]() | - | - |
20 | Aqua Tail | WATER | ![]() | 90 | 90 |
23 | Play Rough | FAIRY | ![]() | 90 | 90 |
28 | Aqua Ring | WATER | ![]() | - | - |
31 | Rain Dance | WATER | ![]() | - | - |
37 | Double Edge | NORMAL | ![]() | 120 | 100 |
40 | Superpower | FIGHTING | ![]() | 120 | 100 |
47 | Hydro Pump | WATER | ![]() | 110 | 80 |
Name | Type | Cat. | Power | Acc |
---|---|---|---|---|
Aqua Tail | WATER | ![]() | 90 | 90 |
Helping Hand | NORMAL | ![]() | - | - |
Superpower | FIGHTING | ![]() | 120 | 100 |
Name | Type | Cat. | Power | Acc |
---|---|---|---|---|
Amnesia | PSYCHIC | ![]() | - | - |
Aqua Jet | WATER | ![]() | 40 | 100 |
Belly Drum | NORMAL | ![]() | - | - |
Body Slam | NORMAL | ![]() | 85 | 100 |
Camouflage | NORMAL | ![]() | - | - |
Future Sight | PSYCHIC | ![]() | 120 | 100 |
Muddy Water | WATER | ![]() | 90 | 85 |
Perish Song | NORMAL | ![]() | - | - |
Present | NORMAL | ![]() | - | 90 |
Refresh | NORMAL | ![]() | - | - |
Superpower | FIGHTING | ![]() | 120 | 100 |
Supersonic | NORMAL | ![]() | - | 55 |
Water Sport | WATER | ![]() | - | - |
Name | Type | Cat. | Power | Acc |
---|---|---|---|---|
Attract | NORMAL | ![]() | - | 100 |
Blizzard | ICE | ![]() | 110 | 70 |
Brick Break | FIGHTING | ![]() | 75 | 100 |
Confide | NORMAL | ![]() | - | - |
Double Team | NORMAL | ![]() | - | - |
Facade | NORMAL | ![]() | 70 | 100 |
Fling | DARK | ![]() | - | 100 |
Frustration | NORMAL | ![]() | - | 100 |
Grass Knot | GRASS | ![]() | - | 100 |
Hail | ICE | ![]() | - | - |
Hidden Power | NORMAL | ![]() | 60 | 100 |
Ice Beam | ICE | ![]() | 90 | 100 |
Light Screen | PSYCHIC | ![]() | - | - |
Protect | NORMAL | ![]() | - | - |
Rain Dance | WATER | ![]() | - | - |
Rest | PSYCHIC | ![]() | - | - |
Return | NORMAL | ![]() | - | 100 |
Round | NORMAL | ![]() | 60 | 100 |
Scald | WATER | ![]() | 80 | 100 |
Sleep Talk | NORMAL | ![]() | - | - |
Substitute | NORMAL | ![]() | - | - |
Surf | WATER | ![]() | 90 | 100 |
Swagger | NORMAL | ![]() | - | 85 |
Toxic | POISON | ![]() | - | 90 |
Waterfall | WATER | ![]() | 80 | 100 |
Work Up | NORMAL | ![]() | - | - |
| Great Marsh Area 1, Great Marsh Area 2, Great Marsh Area 3, Great Marsh Area 4, Great Marsh Area 5, Great Marsh Area 6 |
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| Route 212 North Towards Hearthome City, Route 215 |
| Route 42, Mt Mortar 1f, Mt Mortar Lower Cave, Mt Mortar Upper Cave, Mt Mortar B1f |
| Mt Mortar 1f |
| Mt Mortar 1f, Johto Safari Zone Zone Meadow |
| Petalburg City, Route 102, Route 111, Route 114, Route 117, Route 120 |
| Petalburg City, Route 102, Route 104, Route 111, Route 112, Route 114, Route 117, Route 120, Hoenn Safari Zone Expansion South |
| Icefall Cave Entrance, Ruin Valley, Four Island |
| Pinwheel Forest Inside, Village Bridge, Route 6, Route 11, Abundant Shrine, Unova Victory Road 2 Unknown Area 71, Unova Victory Road 2 Unknown Area 75, Unova Victory Road 2 Unknown Area 78, Floccesy Ranch Outer, Floccesy Ranch Inner, Relic Passage Relic Castle Entrance, Route 20, Route 22 |
| Route 3 |
| Brooklet Hill Main |