| Type | WATER |
|---|---|
| Category | |
| Power | — |
| Accuracy | — |
| PP | 15 (max. 24) |
| Introduced | Generation 3 |
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
Targets the entire field
| English | Water Sport |
|---|---|
| Japanese | みずあそび |
| German | Nassmacher |
| French | Tourniquet |
| Italian | Docciascudo |
| Spanish | Hidrochorro |
| Korean | 물놀이 |
| Chinese (Simplified) | 玩水 |
| Chinese (Traditional) | 玩水 |
| The user becomes soaked to raise resistance to fire. |
|---|---|
| Weakens FIRE-type attacks while the user is in the battle. |
| The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
|
| The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
| The user soaks itself with water. This weakens Fire-type moves for five turns. |
|---|
| The user soaks the battlefield with water. This weakens Fire-type moves for five turns. |
|---|
| Condition | Cute |
|---|---|
| Appeal | |
| Jam | |
| Details | Gives a high number of appeal points wth no other effects. |