| Type | NORMAL |
|---|---|
| Category | |
| Power | — |
| Accuracy | — |
| PP | 40 (max. 64) |
| Introduced | Generation 1 |
Raises user’s Defense by one stage.
After this move is used, the power of ice ball and rollout are doubled until the user leaves the field.
Targets the user.
| English | Defense Curl |
|---|---|
| Japanese | まるくなる |
| German | Einigler |
| French | Boul’Armure |
| Italian | Ricciolscudo |
| Spanish | Rizo Defensa |
|---|
| Korean | 웅크리기 |
|---|
| Chinese (Simplified) | 变圆 |
|---|
| Chinese (Traditional) | 變圓 |
|---|
| Heightens the user's DEFENSE. |
|---|---|
| Curls up to conceal weak spots and raise DEFENSE. |
| The user curls up to conceal weak spots and raise its DEFENSE stat. |
| The user curls up to conceal weak spots and raise its Defense stat. |
| The user curls up to conceal weak spots and raise its Defense stat. |
| The user curls up to conceal weak spots and raise its Defense stat. |
| The user curls up to conceal weak spots and raise its Defense stat. |
| Condition | Cute |
|---|---|
| Appeal | |
| Jam | |
| Details | Prevents the next jam on this turn. |