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| HP | 100 | 310 | 404 | |
|---|---|---|---|---|
| Attack | 50 | 94 | 218 | |
| Defence | 80 |
| It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water. |
|---|---|
| AZUMARILL’s long ears are indispensable sensors. By focusing its hearing, this POKéMON can identify what kinds of prey are around, even in rough and fast-running rivers. |
| AZUMARILL can make balloons out of air. It makes these air balloons if it spots a drowning POKéMON. The air balloons enable the POKéMON in trouble to breathe. |
| By keeping still and listening in tently, it can tell what is in even wild, fast- moving rivers. |
| Shape |
|---|
Upright |
| Abilities |
|
|---|
| Regions | 131 (Gold/Silver/Crystal) 056 (Ruby/Sapphire/Emerald) 126 (Diamond/Pearl) 126 (Platinum) 133 (HeartGold/SoulSilver) 032 (Black 2/White 2) 043 (X/Y - Central Kalos) 057 (Omega Ruby/Alpha Sapphire) |
|---|
| Gender Rate | 50.00% male, 50.00% female |
|---|
| Egg Cycles | 10 (2442 - 2570 steps) |
|---|
| Habitat | Waters Edge |
|---|
| 148 | 284 |
|---|
| Sp. Atk | 60 | 112 | 240 |
|---|
| Sp. Def | 80 | 148 | 284 |
|---|
| Speed | 50 | 94 | 218 |
|---|
| Total | 420 | Min | Max |
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|
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| When it plays in water, it rolls up its elongated ears to prevent their insides from get ting wet. |
| The bubble-like pattern on its stomach helps it camouflage itself when it's in the water. |
|---|
| When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet. |
|---|
| By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers. |
|---|
| It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes. |
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| Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds. |
|---|
| It can spend all day in water, since it can inhale and store a large volume of air. |
|---|
| By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers. |
|---|
| When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet. |
|---|
| It can spend all day in water, since it can inhale and store a large volume of air. |
|---|
| Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are. |
|---|
| Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds. |
|---|
| The bubble-like pattern on its stomach helps it camouflage itself when it’s in the water. |
|---|
| Azumarill’s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers. |
|---|
| Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe. |
|---|
| English | Azumarill |
|---|---|
| Japanese | マリルリ |
| German | Azumarill |
| French | Azumarill |
| Italian | Azumarill |
| Spanish | Azumarill |
| Korean | 마릴리 |
| Chinese (Simplified) | 玛力露丽 |
| Chinese (Traditional) | 瑪力露麗 |
| English | Aqua Rabbit Pokémon |
|---|---|
| Japanese | みずうさぎポケモン |
| German | Aquahasen-Pokémon |
| French | Pokémon Aqualapin |
| Italian | Pokémon Acquniglio |
| Spanish | Pokémon Conejo Agua |
| Korean | 물토끼포켓몬 |
| Chinese (Simplified) | 水兔宝可梦 |
| Chinese (Traditional) |
| 水兔寶可夢 |
| Sinnoh Victory Road B1f, Sinnoh Victory Road Inside B1f |
|---|---|
| Pinwheel Forest Inside, Village Bridge, Route 6, Route 11, Abundant Shrine, Unova Victory Road 2 Unknown Area 71, Unova Victory Road 2 Unknown Area 75, Unova Victory Road 2 Unknown Area 78, Floccesy Ranch Outer, Floccesy Ranch Inner, Relic Passage Relic Castle Entrance, Route 20, Route 22 |
| Route 22 |
Lv. | Name | Type | Cat. | Power | Acc |
|---|---|---|---|---|---|
| 1 | Tackle | NORMAL | 40 | 100 | |
| 1 | Water Gun | WATER | 40 | 100 | |
| 1 | Tail Whip | NORMAL | - | 100 | |
| 1 | Water Sport | WATER | - | - | |
| 7 | Bubble | WATER | 40 | 100 | |
| 10 | Defense Curl | NORMAL | - | - | |
| 10 | Rollout | ROCK | 30 | 90 | |
| 13 | Bubble Beam | WATER | 65 | 100 | |
| 16 | Helping Hand | NORMAL | - | - | |
| 21 | Aqua Tail | WATER | 90 | 90 | |
| 25 | Play Rough | FAIRY | 90 | 90 | |
| 31 | Aqua Ring | WATER | - | - | |
| 35 | Rain Dance | WATER | - | - | |
| 42 | Double Edge | NORMAL | 120 | 100 | |
| 46 | Superpower | FIGHTING | 120 | 100 | |
| 55 | Hydro Pump | WATER | 110 | 80 |
Name | Type | Cat. | Power | Acc |
|---|---|---|---|---|
| Aqua Tail | WATER | 90 | 90 | |
| Helping Hand | NORMAL | - | - | |
| Superpower | FIGHTING | 120 | 100 |
Name | Type | Cat. | Power | Acc |
|---|---|---|---|---|
| Attract | NORMAL | - | 100 | |
| Blizzard | ICE | 110 | 70 | |
| Brick Break | FIGHTING | 75 | 100 | |
| Bulldoze | GROUND | 60 | 100 | |
| Confide | NORMAL | - | - | |
| Double Team | NORMAL | - | - | |
| Facade | NORMAL | 70 | 100 | |
| Fling | DARK | - | 100 | |
| Focus Blast | FIGHTING | 120 | 70 | |
| Frustration | NORMAL | - | 100 | |
| Giga Impact | NORMAL | 150 | 90 | |
| Grass Knot | GRASS | - | 100 | |
| Hail | ICE | - | - | |
| Hidden Power | NORMAL | 60 | 100 | |
| Hyper Beam | NORMAL | 150 | 90 | |
| Ice Beam | ICE | 90 | 100 | |
| Light Screen | PSYCHIC | - | - | |
| Protect | NORMAL | - | - | |
| Rain Dance | WATER | - | - | |
| Rest | PSYCHIC | - | - | |
| Return | NORMAL | - | 100 | |
| Round | NORMAL | 60 | 100 | |
| Scald | WATER | 80 | 100 | |
| Sleep Talk | NORMAL | - | - | |
| Substitute | NORMAL | - | - | |
| Surf | WATER | 90 | 100 | |
| Swagger | NORMAL | - | 85 | |
| Toxic | POISON | - | 90 | |
| Waterfall | WATER | 80 | 100 | |
| Work Up | NORMAL | - | - |