| Type | FIGHTING |
|---|---|
| Category | |
| Power | — |
| Accuracy | 100 |
| PP | 15 (max. 24) |
| Introduced | Generation 2 |
Inflicts regular damage. Power varies inversely with the user’s proportional remaining HP.
| 64 * current HP / max HP | Power |
|---|---|
| 0– 1 | 200 |
| 2– 5 | 150 |
| 6–12 | 100 |
| 13–21 | 80 |
| 22–42 | 40 |
| 43–64 | 20 |
Targets a single adjacent Pokémon.
| English | Reversal |
|---|---|
| Japanese | きしかいせい |
| German | Gegenschlag |
| French | Contre |
| Italian | Contropiede |
| Spanish | Inversión |
| Korean | 기사회생 |
| Chinese (Simplified) | 起死回生 |
| Chinese (Traditional) | 起死回生 |
| Stronger if the user's HP is low. |
|---|---|
| Inflicts more damage when the user’s HP is down. |
| An all-out attack that becomes more powerful the less HP the user has. |
| An all-out attack that becomes more powerful the less HP the user has. |
| An all-out attack that becomes more powerful the less HP the user has. |
|---|
| An all-out attack that becomes more powerful the less HP the user has. |
|---|
| An all-out attack that becomes more powerful the less HP the user has. |
|---|
| Condition | Cool |
|---|---|
| Appeal |
| Jam |
|---|
| Details | If user appeals last this turn, earns six points instead of two. |
|---|