| Type | GHOST |
|---|---|
| Category | |
| Power | — |
| Accuracy | 100 |
| PP | 15 (max. 24) |
| Introduced | Generation 2 |
Only works on sleeping Pokémon. Gives the target a nightmare, damaging it for 1/4 its max HP every turn. If the target wakes up or leaves the field, this effect ends.
Targets a single adjacent Pokémon.
| English | Nightmare |
|---|---|
| Japanese | あくむ |
| German | Nachtmahr |
| French | Cauchemar |
| Italian |
| Incubo |
| Spanish | Pesadilla |
|---|
| Korean | 악몽 |
|---|
| Chinese (Simplified) | 恶梦 |
|---|
| Chinese (Traditional) | 惡夢 |
|---|
| A sleeper loses 1/4 HP every turn. |
|---|---|
| Inflicts 1/4 damage on a sleeping foe every turn. |
| A sleeping foe is shown a nightmare that inflicts some damage every turn. |
| A sleeping foe is shown a nightmare that inflicts some damage every turn. |
| A sleeping target sees a nightmare that inflicts some damage every turn. |
| A sleeping target sees a nightmare that inflicts some damage every turn. |
| A sleeping target sees a nightmare that inflicts some damage every turn. |
| Condition | Smart |
|---|---|
| Appeal | |
| Jam | |
| Details | Attempts to jam all Pokémon that have appealed this turn. |