Type | GHOST |
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Category | ![]() |
Power | — |
Accuracy | — |
PP | 5 (max. 8) |
Introduced | Generation 3 |
If the user faints before it next acts, the move that fainted it will have its PP dropped to 0. End-of-turn damage does not trigger this effect.
Targets the user.
English | Grudge |
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Japanese | おんねん |
German | Nachspiel |
French | Rancune |
Italian | Rancore |
Spanish | Rabia |
Korean | 원념 |
Chinese (Simplified) | 怨念 |
Chinese (Traditional) | 怨念 |
| If the user faints, deletes the PP of the final move. |
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| If the user faints, this move deletes the PP of the move that finished it. |
| If the user faints, the user’s grudge fully depletes the PP of the foe’s move that knocked it out. |
| If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. |
| If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. |
| If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. |
Condition | Tough |
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Appeal | |
Jam | |
Details | If user appeals first this turn, earns one point; if second, two points; if third, four points; if last, six points. |