| Type | GHOST |
|---|---|
| Category | |
| Power | — |
| Accuracy | — |
| PP | 5 (max. 8) |
| Introduced | Generation 2 |
If the user faints before its next move, the Pokémon that fainted it will automatically faint. End-of-turn damage is ignored.
This move cannot be selected by assist or metronome.
Targets the user.
| English | Destiny Bond |
|---|---|
| Japanese | みちづれ |
| German | Abgangsbund |
| French | Lien du Destin |
| Italian | Destinobbligato |
| Spanish | Mismo Destino |
| Korean | 길동무 |
| Chinese (Simplified) | 同命 |
| Chinese (Traditional) | 同命 |
| The foe faints if the user does. |
|---|---|
| If the user faints, the foe is also made to faint. |
| If the user faints, the foe delivering the final hit also faints. |
| When this move is used, if the user faints, the foe that landed the knockout hit also faints. |
| When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
|---|
| When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
|---|
| After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. |
|---|
| Condition | Smart |
|---|---|
| Appeal | |
| Jam | |
| Details | User cannot make any more appeals for the remainder of the contest. |