Type | GHOST |
---|---|
Category | ![]() |
Power | — |
Accuracy | — |
PP | 5 (max. 8) |
Introduced | Generation 2 |
If the user faints before its next move, the Pokémon that fainted it will automatically faint. End-of-turn damage is ignored.
This move cannot be selected by assist or metronome.
Targets the user.
English | Destiny Bond |
---|---|
Japanese | みちづれ |
German | Abgangsbund |
French | Lien du Destin |
Italian | Destinobbligato |
Spanish | Mismo Destino |
Korean | 길동무 |
Chinese (Simplified) | 同命 |
Chinese (Traditional) | 同命 |
| The foe faints if the user does. |
---|---|
| If the user faints, the foe is also made to faint. |
| If the user faints, the foe delivering the final hit also faints. |
| When this move is used, if the user faints, the foe that landed the knockout hit also faints. |
| When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
| When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
| After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. |
Condition | Smart |
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Appeal | |
Jam | |
Details | User cannot make any more appeals for the remainder of the contest. |