Type | WATER |
---|---|
Category | ![]() |
Power | 35 |
Accuracy | 85 |
PP | 15 (max. 24) |
Introduced | Generation 1 |
Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends.
Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use.
Rapid spin cancels this effect.
Targets a single adjacent Pokémon.
English | Clamp |
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Japanese | からではさむ |
German | Schnapper |
French | Claquoir |
Italian | Tenaglia |
Spanish | Tenaza |
Korean | 껍질끼우기 |
Chinese (Simplified) | 贝壳夹击 |
Chinese (Traditional) | 貝殼夾擊 |
| Traps the foe for 2-5 turns. |
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| Traps and squeezes the foe for 2 to 5 turns. |
| The foe is clamped and squeezed by the user’s shell for two to five turns. |
| The foe is clamped and squeezed by the user’s very thick and sturdy shell for two to five turns. |
| The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
| The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
| The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
Condition | Tough |
---|---|
Appeal | |
Jam | |
Details | Prevents the Applause Meter from rising for the rest of the turn. |