While this Pokémon is in battle, opposing steel-type Pokémon cannot flee or switch out.
Pokémon with run away can still flee. Pokémon can still switch out with the use of a move or item.
Overworld: If the lead Pokémon has this ability, Steel-type Pokémon have a higher encounter rate.
| Traps STEEL-type POKéMON. |
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| Prevents Steel-type Pokémon from escaping. |
| Prevents Steel-type Pokémon from escaping. |
| Prevents Steel-type Pokémon from escaping. |
| Prevents Steel-type Pokémon from escaping using its magnetic force. |
English | Magnet Pull |
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Japanese | じりょく |
German | Magnetfalle |
French | Magnépiège |
Italian | Magnetismo |
Spanish | Imán |
Korean | 자력 |
Chinese (Simplified) | 磁力 |
Chinese (Traditional) | 磁力 |
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# | Name | Other abilities |
---|---|---|
![]() | Geodude Alola | |
![]() | Graveler Alola | |
![]() | Golem Alola | |
![]() | Magnemite | |
![]() | Magneton | |
![]() | Nosepass | |
![]() | Magnezone | |
![]() | Probopass |