Type | FLYING |
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Category | ![]() |
Power | 140 |
Accuracy | 90 |
PP | 5 (max. 8) |
Introduced | Generation 1 |
Inflicts regular damage. User charges for one turn before attacking. Critical hit chance is one level higher than normal. Has a 30% chance to make the target flinch.
This move cannot be selected by sleep talk.
Targets a single adjacent Pokémon.
English | Sky Attack |
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Japanese | ゴッドバード |
German | Himmelsfeger |
French | Piqué |
Italian | Aeroattacco |
Spanish | Ataque Aéreo |
Korean | 불새 |
Chinese (Simplified) | 神鸟猛击 |
Chinese (Traditional) | 神鳥猛擊 |
| 1st turn: Prepare 2nd turn: Attack |
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| Searches out weak spots, then strikes the next turn. |
| A 2nd-turn attack move with a high critical-hit ratio. The foe may flinch. |
| A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. |
| A second-turn attack move where critical hits land more easily. It may also make the target flinch. |
| A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
| A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
Condition | Cool |
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Appeal | |
Jam | |
Details | If the Pokémon that appealed before the user earned less than three appeal points, user earns six; if three, user earns three; if more than three, user earns none. |