Type | NORMAL |
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Category | ![]() |
Power | 130 |
Accuracy | 100 |
PP | 10 (max. 16) |
Introduced | Generation 1 |
Inflicts regular damage. Raises the user's Defense by one stage. User then charges for one turn before attacking.
This move cannot be selected by sleep talk.
Targets a single adjacent Pokémon.
English | Skull Bash |
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Japanese | ロケットずつき |
German | Schädelwumme |
French | Coud’Krâne |
Italian | Capocciata |
Spanish | Cabezazo |
Korean | 로케트박치기 |
Chinese (Simplified) | 火箭头锤 |
Chinese (Traditional) | 火箭頭錘 |
| 1st turn: Prepare 2nd turn: Attack |
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| Tucks in the head, then attacks on the next turn. |
| The user raises its DEFENSE in the 1st turn, then attacks in the 2nd turn. |
| The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn. |
| The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. |
| The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. |
| The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. |
Condition | Tough |
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Appeal | |
Jam | |
Details | Attempts to jam the Pokémon that appealed before the user. |