Type | NORMAL |
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Category | ![]() |
Power | — |
Accuracy | 30 |
PP | 5 (max. 8) |
Introduced | Generation 1 |
Inflicts damage equal to the target's max HP. Ignores accuracy and evasion modifiers. This move's accuracy is 30% plus 1% for each level the user is higher than the target. If the user is a lower level than the target, this move will fail.
Because this move inflicts a specific and finite amount of damage, endure still prevents the target from fainting.
The effects of lock on, mind reader, and no guard still apply, as long as the user is equal or higher level than the target. However, they will not give this move a chance to break through detect or protect.
Targets a single adjacent Pokémon.
English | Horn Drill |
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Japanese | つのドリル |
German | Hornbohrer |
French | Empal’Korne |
Italian | Perforcorno |
Spanish | Perforador |
Korean | 뿔드릴 |
Chinese (Simplified) | 角钻 |
Chinese (Traditional) | 角鑽 |
| A one-hit KO, drill attack. |
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| A one-hit KO attack that uses a horn like a drill. |
| The horn is rotated like a drill to ram. The foe will faint if it hits. |
| The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits. |
| The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly. |
| The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. |
| The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. |
Condition | Cool |
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Appeal | |
Jam | |
Details | Attempts to jam all Pokémon that have appealed this turn for half their appeal points (minimum 1). |