Type | NORMAL |
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Category | ![]() |
Power | — |
Accuracy | 30 |
PP | 5 (max. 8) |
Introduced | Generation 1 |
Inflicts damage equal to the target's max HP. Ignores accuracy and evasion modifiers. This move's accuracy is 30% plus 1% for each level the user is higher than the target. If the user is a lower level than the target, this move will fail.
Because this move inflicts a specific and finite amount of damage, endure still prevents the target from fainting.
The effects of lock on, mind reader, and no guard still apply, as long as the user is equal or higher level than the target. However, they will not give this move a chance to break through detect or protect.
Targets a single adjacent Pokémon.
English | Guillotine |
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Japanese | ハサミギロチン |
German | Guillotine |
French | Guillotine |
Italian | Ghigliottina |
Spanish | Guillotina |
Korean | 가위자르기 |
Chinese (Simplified) | 断头钳 |
Chinese (Traditional) | 斷頭鉗 |
| A one-hit KO, pincer attack. |
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| A powerful pincer attack that may cause fainting. |
| A vicious tearing attack with pincers. The foe will faint if it hits. |
| A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. |
| A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits. |
| A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. |
| A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. |
Condition | Cool |
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Appeal | |
Jam | |
Details | Attempts to jam all Pokémon that have appealed this turn for half their appeal points (minimum 1). |