| Type | NORMAL |
|---|---|
| Category | |
| Power | — |
| Accuracy | — |
| PP | 5 (max. 8) |
| Introduced | Generation 3 |
The target cannot switch out normally. Ignores accuracy and evasion modifiers. This effect ends when the user leaves the field.
The target may still escape by using baton pass, u turn, or a shed shell.
Both the user and the target pass on this effect with baton pass.
Targets a single adjacent Pokémon.
| English | Block |
|---|---|
| Japanese | とおせんぼう |
| German | Rückentzug |
| French | Barrage |
| Italian | Blocco |
| Spanish | Bloqueo |
| Korean | 블록 |
| Chinese (Simplified) | 挡路 |
| Chinese (Traditional) | 擋路 |
| Blocks the foe’s way to prevent escape. |
|---|---|
| The user blocks the foe’s way with arms spread wide to prevent escape. |
| The user blocks the foe’s way with arms spread wide to prevent escape. |
|
| The user blocks the target’s way with arms spread wide to prevent escape. |
| The user blocks the target’s way with arms spread wide to prevent escape. |
|---|
| The user blocks the target’s way with arms spread wide to prevent escape. |
|---|
| Condition | Cute |
|---|---|
| Appeal | |
| Jam | |
| Details | Attempts to make all following Pokémon nervous (and thus unable to appeal). |